
There’s also a whole sub-game for Bayonetta’s pal Jeanne, that plays out like a cross between Elevator Action and a 2D version of Metal Gear Solid, except with an anime intro that parodies Cowboy Bebop.Īs well as Bayonetta and her many variants you also occasionally get to control a second character called Viola the young punk is implied to be a witch, but it’s never really stated who she is until right at the end. Many of the set pieces involve homages to other genres, including space shooters, racing games, on-the-rail shooters, and an especially fantastic rhythm action boss battle.

Although it’s worth pointing out that, on standard difficulty, these are all essentially optional extras and apart from increasing your maximum health and magic (primarily from competing special challenge arenas) you don’t need to worry about any of that if you don’t want to. You can buy jewellery that imparts additional abilities, including a late game one that allows monsters to control themselves, but extra moves are all obtained via a variety of skill trees for the characters, the weapons, and the demons. The weapon diversity is much greater than before too, from guns to razor sharp yo-yos and a music stand that’s not only a spear but can transform you into a frog woman that uses soundwaves as a weapon. Our immediate temptation is to talk incessantly about all the weird and wonderful demons, weapons, and monsters but we really don’t want to spoil them, as discovering them yourself is such a joy. Here's hoping this year – over three years since its reveal – we finally learn more about the mysterious game.The variety of these demons, as with everything else, is staggering, from a Godzilla-like monster to a web-swinging spider and a bat that can split itself in two, they all have their own unique abilities and moves, even while the simple control system makes them surprisingly intuitive to command. The teaser trailer offered no release date and only confirmed exclusivity to the Nintendo Switch platform, so fans are understandably hungry for any morsel of news about the project. Whether it was telling worried fans to ‘throw their concerns out the window immediately' or simply stating that development was 'progressing smoothly', Kamiya hasn't exactly been eager to share updates on the game previously.īayonetta 3 was first revealed back in 2017 in a teaser trailer played during that year’s Game Awards showcase. Previously Kamiya has been a bit blunter when it comes to addressing fans that are concerned about the progress of the title.

To see this content please enable targeting cookies.

#Bayonetta 3 developer update
"We’ve been working on new stuff like Bayonetta 3, not that I can say too much… but I hope we can give an update during the year" the developer replied, as per a translation from Nintendo Everything. In an interview on Hamster's Arcade Archives streams, Platinum's infamously frosty lead developer, Hideki Kamiya, was asked about how progress is going on the highly-anticipated action game. Bayonetta 3 has been in development for a while now, but we've heard very little about the game since it was announced back in 2017.īut fans eager for an update on the Switch-exclusive title could be in for some good news later this year, though.
